Kasquet: The Well and The Cellar is a spirtual callback to the PS1 era of platformers (Crash Bandicoot) starring a skeleton wizard who has lost his hat.  He must embark on a journey through a cellar hidden at the bottom of a town well to find his hat and regain his power.  Kasquet is able to perform a dashing attack to stun enemies and bounce off surfaces.  He can also summon a pole in front of him that can be climbed and used for platforming.

I worked on this project as a programmer and a composer.  Much of my time was spent with UE4 blueprints to script all of the gameplay mechanics.  In addition, I wrote the game's 5 pieces of music while doing VFX and cinematics on the side.